Heya guys!! So it’s time for another new spec update for 3.2 DK’s!! So Blood is looking pretty damn normal. Out of all of the specs, Blood is coming through 3.2 unscathed for the most part. *shrug* It happens eventually when Blizzard looks at something and goes, “I think we’re done…”
Again there is no telling whether or not there will be a 3.2 release tomorrow on Tuesday. As I said before every sign (excluding the Arena stuff) does point to an early release, but at the same time there has not been the standard 2 week Arena notice. And with the new Arena stuff on 3.2…it’s impossible to tell atm.
There is no reason why Blizz couldn’t push back Arena in a 3.2.1 patch.
Blood 3.2 Builds
As I said before, Blood 3.2 is pretty much what you should be used to by now. The one major point however is that most 50/0/21 builds are dead now however. DRW did get some pretty decent buffs, and UB did get some pretty decent nerfs. So don’t be taken in by that spec.
2H Blood Build - 51/0/20
Rotations
PS – IT - HS – HS - DS - RP // DS – HS – HS – HS – HS - RP
Priority System: Unlike most specs, there is not really a priority system because there are no spare GCD’s in this rotation. It has been proven Blood does best in BP (not UP), and it uses a ton of GCD’s. So you must keep your rotation perfect. If you have a terrible ms, this spec may prove difficult for you.
Always keep the 2SR in mind however, as you will want to fire off DC’s and HoW between GCD’s when possible.
Runeforge: FC
Weapon Speeds: Slow
Presence: Blood
Note: I am not a fan of Blood Worms as it will eat up AoE healing in a raid. In essence, it can and will lead to raid deaths or unnecessary pressure on healers. Because of that, I spend the typical 3 points in BW into defensive/utility talents since there are 0 available dps talents available at that point.
2H Blood RP Build – 51/2/18
Rotations
PS – IT - HS – HS - DS - RP // DS – HS – HS – HS – HS - RP
Priority System: Unlike most specs, there is not really a priority system because there are no spare GCD’s in this rotation. It has been proven Blood does best in BP (not UP), and it uses a ton of GCD’s. So you must keep your rotation perfect. If you have a terrible ms, this spec may prove difficult for you.
Always keep the 2SR in mind however, as you will want to fire off DC’s and HoW between GCD’s when possible.
Runeforge: FC
Weapon Speeds: Slow
Presence: Blood
Note: I am not a fan of Blood Worms as it will eat up AoE healing in a raid. In essence, it can and will lead to raid deaths or unnecessary pressure on healers. Because of that, I spend the typical 3 points in BW into defensive/utility talents since there are 0 available dps talents available at that point.
This RP build is not superior to the standard 51/0/20 spec. However it gives more RP leeway with the DS Glyph and preventing RP capping, making it 100% viable. You give up 2 points in BCB for more leeway room.
-Suffer Well Brothers and Sisters.
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