19
Mar

Devs at Play on the PTR: Part 4, The 3.1 Unholy Spec

   Posted by: Skeleton Jack   in Specs

Heya guys!!  I’ve got something short, but sweet for you.  The current 3.1 Unholy Spec, Glyphs, Presence, and Rotation from the PTR (deja vu’??!?!)

PTR 3.1 Unholy Spec

12/0/59

Rotation:

IT -> PS -> BS -> BS -> SS -> Dump

SS -> SS -> SS -> Dump

If you were about to ask, BLOOD PRESENCE for the love of all that is holy!!  (see what I did thar!?!  :P )

The rotation should look familiar, because it has not changed one bit.  Always keep in mind that so long as the SS Glyph keeps procing diseases you don’t have to worry about popping IT/PS.  And with the new disease durations, renewing them is even less of an issue than before.  Also, if you are about to hit the RP cap, drop a DC.  Do not waste RP with this spec, as that is a dps loss there.

Now Dark Conviction and Morbidity are about equal, believe it or not.  While DC probably beats Morb by a lil bit, the sheer versatility of the DnD CD from Morb pushes it over the top imo.  Other than that there are three oddball things here.  Imp UP is awesome because fights require more movement than before, and +15% move owns on these new boss fights.  Desecration is finally pwn because even with moving, since you fire off SS all the time you will get this very very often.  And lastly, BCB just isn’t all that hot anymore considering how talent point starved we are now.  In movement heavy fights it won’t even generate 2% of your total dps.  *shrug*

Things may shake up possibly however.  The PTR release just today has changed Black Ice to +10% Shadow and Frost damage.  Basically Unholy specs do about 50%+ Shadow damage, so it will likely lead to 10 points being pulled from somewhere to dip into Frost.  Considering this just came out, it’ll take a lil bit of theorycrafting and testing to see how it will pan out.  But when it does, I’ll be there!!  ;)

-Suffer Well Brothers and Sisters.

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This entry was posted on Thursday, March 19th, 2009 at 12:05 am and is filed under Specs. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

18 comments so far

Drizzit
 1 

For your glyph would glyph of disease be better then the SS glyph… here is my reasoning, with the new build pestilence turns a blood rune into a death rune with reaping. I know that SS is a 25% chance and there is a good chance that you will get the proc, but if it doesn’t you have to do IT/PS where you will lose 1 SS. with the glyph your first rotation can be PS, IT, SS, BS, BS. Then go with Pestilence, BS, SS, SS, dump, SS, SS, SS, dump. I know that you will be losing 1 BS per rotation, but you will be getting a 100% chance that you diseases will be up all the time. My build is something similar to this, but wasn’t able to try my rotations yet cause the glyphs where broken and reaping didn’t proc on pestilence last build.

Also with there being a lot of moving and running around, with the pestilence glyph, you can cast pestilence right before you move and hopefully you can get back to the mob before 20 sec to recast pestilence and refresh.

March 19th, 2009 at 7:05 am
Felangus
 2 

I would also like to throw in my 2 cents, would 2 points into +crit turn into more dmg than the 2 points you have in the 4%+2H weapon dmg? Our white hits are not all that big in the first place and the more crit we have the more chance our diseases have to splash everything. Anyone have any thoughts?

March 19th, 2009 at 11:59 am
Drizzit
 3 

Felangus:
I believe that the 4% dmg is added to all abilities that use 2-handed weapons. Like BS, PS and SS will benefit from this 4%, but IT will not because it doesn’t use a weapon to “cast”. Crit is nice, but I like having dependable damage.

March 19th, 2009 at 12:08 pm
Drizzit
 4 

Side note:
Felangus, how are you able to get a pic as your icon? I tried looking on the site for a “member” sign up but cannot find one.

If there isn’t a member spot, Jack could you make on, be a good way to track your members.

March 19th, 2009 at 12:19 pm
 5 

Disease Glyph is crap – you have to look at the entire picture. You not only spend a Blood rune to do 0 damage (and a GCD), but you also give up a Glyph which would have also been a dps gain. The disease glyph as a major is just pure crap honestly.

2H +4% damage applies to any strike including things like SS and OB, but not DC or IT. Which makes it one of the better talents out there.

Will have to look at the member status thingy Dizzit, not sure about any of it.

March 19th, 2009 at 1:06 pm
Fugepopers
 6 

whats the point of IMP Unholy Presence? yay 15% movement speed for your self.

may as well put it into something else.

March 19th, 2009 at 4:08 pm
Raharu
 7 

15% movement speed is gigantic, read up a bit on EJ, you’ll see.

But in a nutshell, the more time you spend moving to get to the boss the more dps you have lost, but if you reduce the time that takes by 15%, it’s epic win.

Also why I use unholy presence if we don’t have the aura on grobbulus as blood, pretty movement intensive fight so I want to keep up and hammer him as much as I can.

March 19th, 2009 at 4:31 pm
Dropz
 8 

Question about the rotation;

The first part of the rotation you stated is IT -> PS -> BS -> BS -> SS -> Dump

I presume that this dump includes UB since you have speced for it.

Nice post and thx for an awesome blog!

March 19th, 2009 at 5:16 pm
Felangus
 9 

Drizzit,

Geist is the one who told me how, its buried somewhere in the comments the site you need to go to,

Also, thanks for the info, I thought the 4% was for white attacks only.

March 20th, 2009 at 12:34 am
Felangus
 10 

I will look for it but no promises, naxx in a few ;)

March 20th, 2009 at 12:35 am
Avatar
 11 

Just wondering about what has the highest dps so far out of the blood and unholy spec that u posted. Thanx keep the posts coming :D

March 20th, 2009 at 1:41 am
 12 

Tested Blood on that big tall dude with hands when the server was in 600-1200 ms. And you have to face him, so eatting parries all day long. So no clue from personal experience yet. But the “numbers” say Blood wins atm.

UB is worked in every 20 seconds, otherwise you DC. Honestly it’s more of a priority rotation, as there is room to work in DC’s while runes are on CD.

March 20th, 2009 at 9:26 am
Avatar
 13 

ty for the reply, so with that blood rotation its not very useful to have 4set t7 bonus then so u can use the awsome greathelm and battleplate

March 20th, 2009 at 3:20 pm
Tyser
 14 

What if you took the 2 points in night of the dead and put then into dark conviction?

March 27th, 2009 at 12:57 pm
Tyser
 15 

this is my current desired spec without night of the dead with the new recently released talent calc http://talent.mmo-champion.com/?deathknight=&version=9733

March 27th, 2009 at 12:58 pm
Sennin
 17 

No Imp Unholy Aura…definitely seems like a waste, but then again I don’t know how much movement will be in Ulduar.

If you have T7 gear lose the Dirge and take one point from Epidemic (rotation should be quick enough to always have diseases refresh with the added 3 instead of 6). Now put those points in Dark Conviction. If we can spare the Imp Unholy Aura that’s another 5% crit.

Thoughts?

April 9th, 2009 at 6:43 am
Haxalot
 18 

I’ am currently expertised capped because I have gemmed for it. Is that bad? I can do 4k dps like that but I have never been able to go higher.

July 8th, 2009 at 12:49 pm

One Trackback/Ping

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