20
Jan

Best Unholy Spec and Rotation for 3.0.8

   Posted by: Skeleton Jack   in Rotations, Specs

Heya guys!!  So 3.0.8 hit today, and everyone is scrambling to see what did and didn’t change.  How will this affect your spec, your rotation, yadda, yadda, yadda…  Have no fear, SJ IS HERE!!!  Heh.

Unholy is pretty much left unscathed as far as the Spec/Rotation aspect of things.  While the dps potential has been hit some, more or less the spec plays the same.  So for the long timers here, there are no suprises coming forth.

I do have to say, I feel bad for my Gargoyle.  Poor lil bugger.  *sniffle*  They clipped his poor widdle wings!!  Damn you Blizzard!!  Big ‘ol meanie!!

17/0/54

This is your traditional Unholy Spec that I’ve been talking about and using for good lord who only knows now.  It packs a mean punch, and can dish out some tremendous damage as you can see here when I unloaded 5700 DPS on Patchwerk before 3.0.8 release.

Now we’re seeing some changes with 3.0.8 so will this be achievable again?  Not sure.  Sadly I won’t be able to give you an accurate in game example until next week.  Due to real life obligations and my brand new kitten I’m getting *excited*, I will be missing raiding this week.  /sigh

But lets talk about the spec some eh?

Before anyone goes off crying…

“This isn’t the best spec because of blah, blah, blah, blah, blah…”

OMFG just shut up.  I’m not interested.  I actually take the time to test these specs on the PTR (or in Live), or find another player I trust who has done so.  I read up on EJ, search around for WWS/WMO results, etc…  I don’t just pick specs out of my arse and go, “Hey this one smells good!!”

Are there alternatives that may suit certain raid compositions better?  Sure.  Maybe.  But if you’re looking for the best Unholy DPS possible, this is your boy here.  And no, this is not comparative against Frost, Blood, or DW.  This is UNHOLY.  That’s all.  /rant off

So I’m not sure when WoW Head will get around to updating their links, but you’ll have to possibly do some guesswork or read inbetween the lines a little bit if I don’t represent changes as well before WoW Head gets the links corrected.

Oh wait…the spec.  I was going to talk about “that“…

Summon Gargoyle

Heh, ok so the biggest nerf came to our widdle Gargoyle.  *sniffle*  He got his wings chopped off.  But he’s still a mean lil bugger!!  First off, weird rule number one about the Gargoyle.  He does not function like a pet.  We’re not sure how far this extends (read: ripple effect), but we will tell you what this means for sure.

This puppy is affected by your current status at the time of summoning only.  Not by how you are at any other given time.  So in an ideal world you will wait for a Heroism to be cast and to then get some kind of an AP buff from Fallen Crusader, a trinket, or another source.  Doing so will result in the most dps from your Gargoyle.  We’re still not 100% sure about whether or not Night of the Dead’s new -70% AoE damage buff will apply to your Gargoyle or to Army of the Dead.  But as soon as I find out, you will too.

Desecration

Next lets talk about Desecration.  One of the biggest mistakes an Unholy Knight will ever make in talent selection sadly.  Initially this talent is very attractive.  When wouldn’t +5% to your overall damage not sound good.  But what is good in theory is actually quite awful in execution.

An Unholy DK will use the Glyph of Scourge Strike, which means that for the majority of the time you will find yourself able to skip using IT or PS entirely.  In addition to that the vast majority of encounters in LK require a great deal of movement.  Outside of Loatheb and Patchwerk, most of the time you will rarely find yourself in the same location for long.  Which means that the majority of the time you will not be standing in a Desecration patch gaining a DPS boost.  The end result?  Desecration stinks.  Sadly…

Unholy Aura

So what’s the other biggest misconception about Unholy?  Glad you asked.  Unholy Aura.  This is the only “unique” buff that DK’s bring to the table for a raid, and is quite arguable the best possible buff in game after Replenishment.  Why?  Easy.

As I noted with Desecration, the vast majority of fights in LK require a great deal of movement.  So the quicker that you get to where you are going, the more healing and damage gets done as well.  If 10 people were doing 4k dps on average and spent 30 seconds in a given fight running, what would happen if they got this buff?

Rough napkin math would show that they spent roughly 25 seconds running instead of 30 seconds.  At 10 people doing 4k DPS each, that would mean that the raid did an extra 200,000 damage that was impossible to do before (which for some Achievements, faster kills and better dps is paramount).  In addition to this how much extra healing just got done?  Keeping more raid members alive and the tank/tanks at a safer HP margin is always a good thing.

You cannot put an exact value on UA, however it is hands down one of the most beneficial raid buffs in WoW, and any Unholy DK who does not spec into UA when you are missing it needs a quick /groupkick.

If you are curious about other aspects to the Unholy spec itself you are welcome to ask, but honestly most discussion and commentary about Unholy is deep within this site in various other posts.  So instead of covering old ground, we’re moving on…

Rotations

Believe it or not, there isn’t exactly a solid rotation for Unholy.  There is a basic premise, but you will find it changes on you quickly in execution.

PS -> IT -> BS -> BS -> SS

SS -> SS -> SS

Once you have 40 RP you activate Unholy Blight and refresh this every 20 seconds so long as you can stay within range of the boss for 20 seconds.  If movement will cause you to be out of range for an extended period of time cast Death Coil instead.  You will find that your rotation will get thrown off when the Glyph of Scourge Strike procs, allowing you to sustain SS’s repeatively sometimes.

Basically you SS until you need to refresh your diseases.  Right before they drop off (when possible) apply a new IT/PS to get them going again.  BS normally, and SS when Death Runes are up.  Otherwise fire off Death Coils when runes are on CD.  If you will ever hit the RP cap, immediately spend your RP on a DC unless you have a Gargoyle up.  Hitting the RP cap with a Gargoyle out is ok at times.  You do not want to lose it because you hit 0 RP.

Unholy is all about a “Priority List” to firing off attacks:

  1. Summon Gargoyle: Always save enough RP to keep this alive.  Do not waste RP on DC/UB if it means your Gargoyle might die due to RP starvation.
  2. If your RP will go over 100 by firing off a new attack, immediately fire off a DC or UB instead of RP capping.  This is the only time you should ever wait before using a Rune that came off of CD.
  3. Fire off an attack when Runes are off of CD as soon as possible, keeping rule 2 in mind.
  4. Refresh diseases with a new IT/PS if needed because your SS Glyph did not proc.
  5. Never refresh a UB until it wears off.  You lose a ton of damage by refreshing it early.

AoE Rotations

IT -> PS -> Pest -> DnD -> UB

SS -> BB -> BB -> SS

If your tanks have really solid agro, or you run into AoE late you can DnD first so long as you won’t take agro.  Also if you picked up Corpse Explosion blow your RP on that when you can.

Glyphs

You may have noticed that I chose the Glyph of Blood Strike in this spec.  The reason is fairly simple really.  Frostfire Bolt applies a debuff on the boss that makes it count as being snared, which means that you will be getting the +20% damage bonus on every BS that you use.  Considering how RNG can cause you to sometimes almost never cast IT, this makes Glyph of Blood Strike the best choice possible.

If you do not have a FF Mage in your raid then you can change this Glyph out.  The most common choice is the Glyph of Icy Touch, though due to how rarely you will actually cast IT on a boss you could choose something else if you wanted.  The upside to this Glyph however is that you can be firing off IT and BB at range when not near a boss allowing you to gain RP to fire off DC’s for more DPS or to sustain a Gargoyle if in trouble.

And…

So yeah…that’s it.  Heh.  Hope you enjoyed it!!  I’ve decided to wait a few days on the DW specs because I have not actually tried them myself since I don’t have 1H weapons to test the results with myself.  Once I see some solid reports on DW, I’ll have a post up for you.  As to Blood I’d expect to have something up by Thursday about it.

Gonna knock out some BISI this week too, and hopefully get to some Tank/PvP oriented posts for 3.0.8 towards the end of this week or next week at some point.  As always if you need to contact me feel free at:

Skeleton.Jack@hotmail.com

-Suffer Well Brothers and Sisters.

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This entry was posted on Tuesday, January 20th, 2009 at 5:42 pm and is filed under Rotations, Specs. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

34 comments so far

Minty
 1 

So does this Unholy spec do more DPS than the previous 21/50 Frost spec??

I don’t care about playing styles etc. I just want the highest possible 2h DPS spec.

January 20th, 2009 at 7:16 pm
Todesritter
 2 

Very true, I myself was hoping for some DPS numbers. Of course, if your server is as laggy as mine… it can wait. Enjoy the new Cat.
~IT IS DONE! (BLAM!!)….. Is it dead?~

January 20th, 2009 at 8:15 pm
 3 

Pure awesomeness!! I’ve been struggling with DK DPS so I’m anxious to try tihs build out.

January 20th, 2009 at 11:15 pm
Welfare
 4 

Jack! You didn’t post a link to a sample build. That’d be very much appreciated =]

- Welfare

January 20th, 2009 at 11:36 pm
Grimroy
 5 

Thanks for always being fast and frequent in your blog postings, and with great information for us death knights, Jack.
You’re really doing a great job, and it’s always a pleasure to read your blog.
Keep it up!

// Grim

January 21st, 2009 at 2:45 am
 6 

Good things are worth the wait. Great write up. :)

January 21st, 2009 at 3:31 am
Kraktun (Spirestone)
 7 

yeah /agree Unholy rotation still same, hit hard by the nerf stick, the gargoyle change is awfull /fists. Finding the pre HB/ CF still very viable post patch although the changes to HB and gargoyle are affecting rotations and dps slightly in this spec. Finding the killing spree proc only slightly less when using 2 fast 1H weps ie 1.6 speed for both, the main problem being the HB rune cd… Great sight btw jack love seeing your info postings and logical theories.. keep it up i wait for more tested simulations with bated breath!

January 21st, 2009 at 4:43 am
Ghengis
 8 

SJ

sorry if you have covered this but id there a good addon that shows the count down of the diseases? i am that busy with rotation i need a in your face count down

cheers

January 21st, 2009 at 6:35 am
 9 

NeedToKnow is good for diseases.

January 21st, 2009 at 7:12 am
Stele
 10 

Quartz bars can show only the stuff you put on the target, you can make them as big as you want.
I usually put them right above my buttons so I can see them easily.

January 21st, 2009 at 10:04 am
Iampuff
 11 

Minty:

Just from what I have read, this spec does damage on par to Unholy PRE patch.

I would assume this does more dmg than Unholy POST.

Top DPS overall? Wait untill SJ completes his posts, tests them all, and puts up numbers and screenies. He is only but human you know.

SJ:

I know I dont chime in much, but I am still here lurking about. Keep on keeping on.

January 21st, 2009 at 12:31 pm
devin
 12 

what is the best build, glyphs, and runes for a dps dw

January 21st, 2009 at 12:51 pm
Ebonproxy
 13 

I really don’t know what it is, but that guy Frost and I do not get along for some reason. I tried out the frost spec and just chewed on my lip the whole time. Didnt get a chance to try it out in a raid since the server was screwy last night. I’m hopin we jump in there tonight.

O yea…Arena’s OMG….buggged to hell. Did 3 matches last night in 2s, won all three and the other team lost 22-26 pts, but our team rating never went up, we did however get personal rating. Today at lucnh my bud and I did one 2s match and we lost….losing 30pts…OMFG…the other team didnt win any points. Man, what a bummer not being able to do my arena’s haha.

January 21st, 2009 at 12:56 pm
Cholisar
 14 

Welfare, the build is linked right after the third paragraph.

January 21st, 2009 at 1:09 pm
Minty
 15 

Yeah maybe i came off a little bit obnoxious and if you have been a “Forum Troll” of this blog here as long as i have you tend to take the things SJ does for granted.

SJ by far the best DK source out there Imo. Always delivers and always “keeps keeping on” as some would say.

TY, so much SJ for all the work you put out here for us to enjoy daily.

January 21st, 2009 at 2:11 pm
Maarx
 16 

Hey SJ,

I tried this spec in some heroics last nite and stuck pretty close to the rotation posted above and i have to say out of all my tinkering and bouncing around from frost to blood to unholy. I have to say i am quite pleased. Was staying at 2900 dps in a 5 man with minimal outside buffs. Was mostly self buffed and gaining from my procs. I only have 4 pieces of good gear form the heorism emblems so needless to say im happy. Good Show SJ!

January 21st, 2009 at 4:21 pm
Guldrek
 17 

Where does the 0/31/40 spec fit in with all this are u saying that is no longer the best dps spec?
I am particularly interested to know as u ve broken down the best gear list into the three different categories frost unholy and blood.
Which spec does that hybrid spec belong to i assumed unholy right?

January 21st, 2009 at 4:33 pm
Iampuff
 18 

Sorry Minty!! Stay fresh!

January 21st, 2009 at 10:41 pm
Rye
 19 

/wave Tode!

I have a couple questions for ya SJ, since I can’t seem to find a definite answer anyplace else.

In an Unholy build like this, I’ve seen people mention that Pest actually does more damage than Blood Boil, and to sub it in place of BB in the AoE rotation.

I’ve done some minor testing for myself on the practice dummies, and it looks like they are both very close in damage. Its hard to tell for sure with the RNG factor which one is actually better DPS considering they both use one Blood Rune. But I’m sure someone around here knows the exact AP Coefficients and can enlighten me on which is truly superior.

Second question: I run a variation of this 17/0/54 build that I use for PvP and Raiding and I’m wondering with the buff to Necrosis if its actually better than Blood-Caked Blade now? (I currently use Death’s Bite as my 2H if that matters).

Basically, in order for me to get the PvP talents I’m after (Unholy Command), I have to loose 2 points in either Necrosis or BCB (I currently have 3 points in Necrosis and 3 in BCB, so I either have to have 1 in Necrosis or 1 in BCB).

January 22nd, 2009 at 12:27 am
stormcarver
 20 

I am just a touch off the traditional UH spec, at 15/0/56 . I usually OT, with some boss exceptions, where I MT. This evening, clearing 3 wings of the instance, I saw an almost 1k rise in dps in Frost Presence. Pet damage (ghoul and gargoyle) accounted for 1.2mill of my total damage. Conversely, our guild’s other DK just respecced from UH to Blood and ran Naxx with us in Blood Presence. His dps was down significantly, and total damage 1.4mill below mine. He also complained the Rune Weapon would “die” quickly, and so accounted for only 579k of his total damage.

The breakdown on this run can be found at http://dejawow.com/combatstats/main/1522, titled Naxx25 012109. (I tend to run logs here as it accurately parses pet damage, as opposed to WWS, which tends to count only the first summon or a pet summoned after engaging a mob.)

I was impressed with the increase in dps, although burst damage was down and so affected threat a bit. I was also disappointed to see how the Blood changes dropped dps.

As for keeping track of buffs/debuffs, take a look at ClassTimer. It’s pretty well customizable and easy to move around. Being picky about these things, it’s the best I have found so far, including NeedToKnow and Quartz.

January 22nd, 2009 at 12:55 am
Doror
 21 

Hey Sj and thanks for an awesome site. I have been playing pre patch as the DW uh/frost spec you posted as the best dps spec. I feared lower dps after the patch but in 10 man Nax last night I was doing 2,6k in heroic epics/10 man gear.
I tried resepccing to your unholy 2h build and on a test dummy it was doing 1,9k+ vs 2,1k+ with the DW spec. So DW is still viable after patch, HB is just too good.

January 22nd, 2009 at 3:06 am
Claxpumon
 22 

SJ, great post and that spec is insanely awesome. The Night of the Living Dead is way too awesome of a talent point. My ghoul stays up almost all the time. I was able to beat a fellow DK with more purples than me (he was specced 0/32/39). gluck on the kitten!

January 22nd, 2009 at 7:41 am
ThrockMorton
 23 

SJ, if your intersted I’m doing naxx this comming week and have your epeen build for DW I could take screen shots of the Recount and send them to you, my current weapons are Hate Strike and torment of the banished.

January 22nd, 2009 at 12:00 pm
nastershock
 24 

This sounds great! BUT! I would realy love it if you put the build up. That would be amazing because im still confused on how to spend my points.

January 22nd, 2009 at 10:25 pm
 25 

If you have an SS with 5k+ dps let me know. Otherwise it’s not much of a big deal considering we know DK’s can hit 4k range easily still.

January 23rd, 2009 at 4:44 pm
Mark
 26 

Hey jack, I read your whole page explaining about UNHOLY for 3.0.8. You clearly said that this was for unholy but I really badly need a spec that will blow the socks off of my guildies. The thing is that they want me to tank but they dont know of my damage potential. So pretty much im asking you if you can recommend any spec that would be better for raid boss dps.

January 23rd, 2009 at 10:04 pm
Azurewrath
 27 

Hey SJ, could you tell me why we have to use DC or UB whenever we’re one attack away from maxing out rune power? Isn’t it more damage to just use SS instead when the runes are up, since DC really doesn’t do much damage and only acts as a filler in between rune cooldowns? In other words, using a DC when runes are up takes up a global cooldown which could have been used for SS.

January 30th, 2009 at 11:39 pm
Azurewrath
 28 

Also, are we supposed to refresh UB whenever it’s down, even when the runes aren’t on cooldown?

January 30th, 2009 at 11:59 pm
Veszrak
 29 

Azure, If you go through your rotation you will notice right after the 2 BS you will have some time to UB. UB will always drop off at the time you started it in your rotation so when you do those 2 BS you will notice most of the time UB is ready to be refreshed! :)

February 5th, 2009 at 12:35 am
Nimbles
 30 

I felt like such a noob after reading this post. The points about refreshing UB before its up and only refreshing diseases when they are about to expire. I was just clicking crap in order and I was still doing sick dmg. I can’t wait to get home and start paying more attention to timers to see how I do. Thanks SJ for all the great info. suffer well ;)

March 17th, 2009 at 9:17 am
hydro
 31 

Just wondering what kind of action bar addon/mod he is using here, i like the way it looks and makes things much easier to see and use on the screen. appreciate any help here

May 2nd, 2009 at 3:36 am
Zidjillia
 32 

For some reason, I’m actually doing a lot less dps then i did as 2h blood. i was only hitting about 3k as blood but now with this i only have around 2k. im doing most everything ur post says and im still having problems, plz help me out

June 16th, 2009 at 10:52 pm
madim
 33 

What is the name of the rune addon u have on the picture here?

October 30th, 2009 at 2:38 am
 34 

i hear wonderful things about you and how great your unholy dk is… i need better dps, your unholy rotation is old plz update it.

January 29th, 2010 at 12:59 am

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