19
Dec

Finalized Season 5 Arena Specs for Death Knights

   Posted by: Skeleton Jack   in PvP, Specs

Heya guys!!  How’s it going?  Well it’s time for Season 5 Arena specs.  That’s right.  We’re rip, roarin’ ready to go!!

I did a lot of research on these specs.  And that means upwards of 30-40+ hours of research and reading alone.  Not even counting time spent playing the game.

Is my information 100% correct and the best out there?  Maybe not.  Arena is so subjective and player skill dependent that it is very hard to judge and accurately measure.

This post is however the basis for any good spec in Arena that will help many people out there.  I usually use WoW Head because it loads faster, however we’re moving to MMO’s talent page because it shows Glyphs at the same time.  Which means less work for me.  Heh.

 

So let’s blow some !@#$ up eh?!

All of these specs are based off of finalized changes on PTR.  Why?  Whatever happens in the next few weeks will not determine the real fights in Arena once people have gear, etc.  The MMO Champion talent build pages have the updated PTR patched changes.  The correct Glyph changes, etc are reflected there.  Please be aware of that.

44/27/0 - Blood Crowd Control Burst

The basic concept behind this spec is to focus on steady constant burst damage through Obliterates and Heart Strikes (which do benefit from the Glyph of Blood Strike) while never using Icy Touch.  Instead you use Chains of Ice to apply a snare and also Frost Fever.

Swaps

  • Glyph of Icebound Fortitude – If you do not need the added dps from CoI and you find you are more the subject of stuns than actual damage, this can be the answer.
  • Glyph of Vampiric Blood – If you do not need the added dps from CoI, and are the primary person taking damage, bringing VB to a 30 sec duration out of 1 minute can be very helpful.

Composition Notes

  • The strength of this spec is in survivability, solid consistent burst, and crowd control on your primary target from CoI.  Does well on melee teams and on low CC teams.  Biggest weakness is a lack of a healing debuff.

 

54/5/12 – Blood Burst

The concept behind this spec is to not gimp your diseases by skipping early Unholy, but at the same time pick up Dancing Rune Weapon.  DRW combined with summoning your ghoul (it will also summon a ghoul – and glyphed this is a bonus 20 RP for you) will lay down a massive level of burst for FF that probably cannot be matched by any other spec.  You sacrifice Annihilation however, meaning your Obliterates will be destroying your diseases.  However with high damage HS and Oblit’s, this spec is still very strong.

Swaps

  • Glyph of Icebound Fortitude – If you find you are more the subject of stuns than actual damage, this can be the answer (instead of VB Glyph).

Composition Notes

  • The strength of this spec is in greater survivability, massive controlled burst every 3 minutes, and solid damage capacity.  This does well on heavy dps teams or low dps teams so long as you can follow through with the burst when you have too.  Does best with allies who can CC opponents who may CC you when it’s time to unload.  Biggest weakness is a lack of a healing debuff and the fact that Oblits will eat your diseases.

 

 47/14/10 - Basic Blood PvP

The concept behind this spec is to bring all of the strengths of Blood to the table without gimping anything.  Will of the Necropolis will give you a 33 sec CD AMS after the patch, while a glyphed VB will give you a 30 sec duration every minute.  Combined with IBF and Frost Presence this is a very high survivability spec.  Add in consistent burst from HS/Oblits and improved diseases from Unholy and you have an overall strong PvP spec.  High survivability and high dps.

Swaps

  • Glyph of Icebound Fortitude – If you find you are more the subject of stuns than actual damage, this can be the answer (instead of VB Glyph).

Composition Notes

  • The spec has no true weakness except against high armor opponents and a lack of a healing debuff.  It does very well with healers and with other dps that can debuff healing.  For an outlasting team, this spec does very well with no mana and the capacity for an unlimited resource for damage.

 

3/51/17 - Frost Crowd Control

The strength of this build lies in CoI applying a snare and Frost Fever at the same time with a 1 min CD Hungering Cold.  HC is not always a big deal, but sometimes can be a game winner.  When combined with proper applications of Fear, Polymorph, Sap, Blind, etc…this can be devastating.  Add in the massive amount of burst that Frost brings to the table and Merciless Combat, this can be a devastating build with the right team. 

Swaps

  • 3/56/12 – If you find that being stunned/feared is not as much of an issue for you as consistent spell caster damage, then swapping 5 points out of Unholy for spell resistance can help.

Composition Notes

  • This spec will work best when combined with a Rogue, Mage, or Warlock.  Hungering Cold is mediocre by itself, but devastating with another solid CC.  Add in heavy burst and most of it’s heavy damage ignoring armor, and you’ve got an interesting potential with the right makeup.  Potentially frightening in a 5v5 team with 2 other CC’ing dps.

 

23/0/48 - Unholy PvP

This spec maximizes your pet and its survivability, while increasing your survivability and your teams through AMS and AMZ.  It also skips on reaping because your BS will actually do significantly more dps than your SS will glyphed/talented versus snared targets instead of SS.  Overall this does consistent strong burst damage versus any target, with additional dps/control from your pet and gargoyle.  Combine in desecration snares with CoI, and you have a very strong well rounded build.

Swaps

  • 23/5/43 - If you find the pet to be too weak, this drops the pet for Toughness to negate kiting.
  • 23/0/48 – If you find the pet to be too weak and being kited is not an issue, this just picks up more dps.
  • Glyph of Icy Touch – The SS Glyph is arguable at best.  Swapping this out for more RP could be a good alternative.

Composition Notes

  • This team works well with just about any composition suited to a Death Knight, though it is lacking a healing debuff.  So pairing with a rogue, warrior, etc is wise.  It’s nice for 5v5’s in that it can drop AMZ for stopping ranged dps.  This will be highly sought after by other players due to Unholy Aura more than any other reason.

 

Rotations

There are none, I’m sorry.  Everything in Arena is subjective and open to interpretation.  Most of the time you are setting up for a Focus Fire (FF).  Laying down diseases, setting up your Death Runes, crowd controlling and seperating the other team, and then laying down as much dps as possible in a massive sudden burst.  I can’t give you a rotation because depending on what you had to do to get to a point to actually FF a target, there is no telling what Runes are available, how much RP, etc…

 

Burst

Burst damage is defined as large spike amounts of incoming damage in a relatively short period of time.  Coordinating multiple people at the same time to all lay down as much burst damage as possible is called Focus Firing, or Focus Fire (FF).  Banking your RP to 100, having diseases already down on a target, and letting your Runes refresh (with Death Runes if you have them) is a solid way to prepare for a FF burst.  Also using tools like Raise Dead, Dancing Rune Weapon, Hungering Cold, Deathchill, and Gargoyle can help make this more effective.

 

Teams

It’s impossible to know yet what the best team compositions are, though Rogue/Death Knight is looking very overpowered atm in 2v2’s.  Only time will tell.  Atm, it is very strong in any combination because Resilience is hard to come by and the healing debuff is not as needed.  However as time goes on, not having this will become more of a handicap.  Death Knights should focus on being teamed with allies who bring a healing debuff to the table or have superior burst damage combined with good CC.

 

Presences

Blood Presence is a “No, no…”  Period.  End of Story.  I swear to God I will hit you upside the head with a rolled up newspaper and then rub your nose in your Blood Presence like it was !@#$ or something if you use it.

Unholy Presence is your avatar, your soul, your truest form.  This is where you live in PvP.  Bonus speed (excluding Unholy) and 1sec GCD for the highest potential burst possible make this a clear winner.  Always.  Don’t even think you’re right if you were about to say anything about Blood.  YOU.  ARE.  WRONG.

Frost Presence is your butt saver.  Ever wanted to throw your keyboard across the room and scream when you were FF’ing a warrior when you suddenly saw the shield graphic pop up over his head and the 2H goes away for sword and board?  This is the same, but better.  You don’t lose any damage from Unholy Presence by doing this.  You just lose your 1sec GCD for burst and the speed bonus.  Lay into players still if possible, just pop your defensive abilities and ride out the dmg.

 

Runeblade

Fallen Crusader.  End of Story.  I don’t care what your spec is, this is the winner.  I read the math somewhere, but I forget where now.  >.<  Deal with it ok, I’m tired.  :P   Even with a Frost spec, the added dps to all of your attacks from the Strength proc is insane.  It works out with even basic blue/epics to about a 700 AP bonus on a proc applied to *every* attack, including yellow and white.  And out of all of the available Runeblade enchants, this one is the only one to scale as good as it does.

 

Macros

Coming Soon!!  I mean, this took enough time already.  Come on!!  Give me a break guys.  Damn slave drivers…   *mutter*  *grumble*

 

Sianara!!

Did I spell that right?!?!  *shrug*  I swear I will beat you guys bloody if you don’t go out and kill some people with these specs damnit!!  Go!!  Get!!  Go murder some people damnit!!  :D   heh

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This entry was posted on Friday, December 19th, 2008 at 12:02 am and is filed under PvP, Specs. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

18 comments so far

Tenzen
 1 

keep up the good work dude, and thx for it!

December 19th, 2008 at 1:57 am
skeleton felix
 2 

i just want to say thanks, your blog is the only source of information that i can understand easily.
my expirience playing DK in pvp is so random especialoly against other DK. and i noticed that i cant do anything to healing clases. i use unholy spec . i will try blood for burst now.

December 19th, 2008 at 7:44 am
 3 

3 different blood specs are listed not because Blood is super uber over everything else, but because unlike Frost/Unholy there are not quick easy swaps to modify a spec. Unholy and Frost are still very powerful because they both can ignore large amounts of armor while Blood cannot.

December 19th, 2008 at 10:22 am
Asmodon
 4 

I’m a 20/51/0 frost DK on the deathwing server and have found that frost’s burst mixed with blood’s heals and dps increases make for a MEAN combo. Tons of damage, and still a lot of survivability. I played frost spec in just about every way possible, with all the off tree combos, and found the haste increase essential, but that’s just me.

December 19th, 2008 at 4:59 pm
 5 

I plan on an alternating Haste Frost spec – but ignoring Unholy altogether is a newb move. Epidemic and Virulence are too important.

December 19th, 2008 at 5:38 pm
Asmodon
 6 

I started off with the quintessential frost with unholy off tree build. Stayed with it a long time with several different setups in frost. Tried blood off-tree once and never looked back. I knew what i was giving up with epidemic and virulence, but it works for me. So call me a newb, no skin off my back. I was just throwing in an alternate build for frost.

December 19th, 2008 at 7:40 pm
Ahlt
 7 

great post dude. thanks for putting in the work XD

December 19th, 2008 at 8:50 pm
Veeg
 8 

First, thank you VERY much for all of the great work you have done. These look like great PvP specs.

My question is, how will these specs work in the PvE world as I am not going to be spending the majority of my time PvPing.

December 19th, 2008 at 10:06 pm
 9 

These are most definetly not PvE specs.

December 20th, 2008 at 1:36 pm
Mäd
 10 

Yo Jack I was trying out the DRW and then summoning a ghoul but I didn’t see my DRW summon one… perhaps I just missed it or is this something that they added in on the PTR? Maybe I’ll pay more attention to it tonight but as far as I could tell there was only one ghoul out.

December 20th, 2008 at 5:37 pm
 11 

I have not personally tested this, however I’ve read posts about it on EJ and AJ, so I’d be shocked as hell to find out that information was false.

December 20th, 2008 at 10:01 pm
Vritra
 12 

I think you were looking for ‘Sayonara’ or technically ‘Sayounara’ depending on how you romanize it

December 21st, 2008 at 1:33 am
 13 

It’s more fun to purposely mispell words sometimes instead of google’ing it. ;)

December 21st, 2008 at 2:57 am
Sylvanahis
 14 

Yo, First off GREAT page dude. Outstanding work. Keep it coming!!!

I told my self before WoLK came out that “Hell no i’m not rolling a DK, everyone and their Mothers will roll one.”

I stepped into the DK world right after install of WoLK and never looked back. The way Blizz pulled them into the game was outstanding and a hook line and sinker.

I’ve basicly been many versions of Boold and there is nothing like it in PvP. I tried Frost for a level or so and Unholy for a level or so, but for me, blood is the def way to go for PvE or PvP, never stopping, never resting, constant Blood on my hands from the lives ive taken.

I can not access your specs from work but will tonight, The spec I currently have tho is 46(HS),14(Lb and Anni), 11 or something like that, just trying to remember it.

The main goal i was going for was increased Disease timers, Obli without removing timers, and Deathrunes for more Obli and Hs… So far it has been very nice in Arena’s and PvP. I used to have trouble tearing down Healers but now they die at me feet.

Dude, Great page again…I look forward to hearing more!!!

December 23rd, 2008 at 9:53 am
Songbird
 15 

FIrst of all, thank you for this post :D Really helpful. But i have one question. Don’t say that it’s different from player to player and all that stuff. But which spec did you prefer?

December 24th, 2008 at 5:26 pm
 16 

Really Songbrid? Seriously?!? Wow…..what spec do I prefer?? rofl

Take a look around my site sometime, it will become very apparent quickly, lol. :D

December 24th, 2008 at 9:36 pm
Jonathan Dorsey
 17 

Ok I love your unholy build but It needed one 5 point change. Drop desecration. And let me explain YES When you CC it will give you a burst but honestly Toughness is much better due to the fact I notice I get CC’ed right back in Arenas. When your bursting also (especially when FF). Also the fact of it slowing them, Yes it can be useful but honestly your going to have more problems getting CC’d than keeping the CC on them

February 9th, 2009 at 1:16 pm
Spike
 18 

First of all, Jack this is the best DK information site I have run across. This includes 100 page guides to the DK class, I appluad you /clap.

Now on to what I came to ask you. I have been having a good bit of issues with some of my arena teams, mainly 3s and 5s. It got to the point where I dont even want to do them anymore so i quit the teams. However, I want to get back into them for the sheer amount of points that come from the 5s team. I have over 800 res and I’m still getting crushed by mages for over 6k. I can beat them, but, normally just by a hair. Do you suggest people now wearing pve style gear over pvp? It seems that pvp gear is gimped to high hell and not really that useful. Is this just me being rediculous or is it a problem that is going on with everyone?

Sorry for all the questions, but, I’m getting highly pissed off over the whole situation.

One more thing. I dont know if I’m just not looking hard enough throughout your site or if the info just isnt there. What would you suggest for Arena partners for a 47/14/10 spec’d blood dk. Or maybe the 54/5/12 spec?

Thanks for all your research and time spent on the DK class.

February 12th, 2009 at 5:15 pm

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